We see a few HTTP requests come back with strange **responseCode**.
I don't have a repro, so all i know is that when cast to an int (from a long), we sometimes get values like **-1202**, **-1200**, and **-1003** .
[The docs][1] say that this value should either be a valid HTTP response code, or -1, or 0.
Any clues ?
[1]: https://docs.unity3d.com/ScriptReference/Networking.UnityWebRequest-responseCode.html
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