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Why is my WebGl build throwing a CORS data error?

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I am trying to use the video player component in a WebGL build on my wordpress website to play a video from a Vimeo direct link. It works in the editor and I can play the video in an html video element from my domain without issue leading me to suspect this is a Unity 2018.2.11f1 problem. I am running into the error shown below when I launch the build in chrome, or other browsers, which automatically starts a video. ---------- Is anyone familiar with this kind of error? And is there any way for me to fix it and play the video without issue? ---------- > exception thrown: SecurityError:> Failed to execute 'texSubImage2D' on> 'WebGLRenderingContext': The video> element contains cross-origin data,> and may not be loaded.,Error: Failed> to execute 'texSubImage2D' on> 'WebGLRenderingContext': The video> element contains cross-origin data,> and may not be loaded.

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