I have a server running on a machine with *ip = 192.168.79.12*.
I have a proxy on a machine with *ip = 192.168.79.24*.
On my machine where I'm running a builded Unity app (v2019.2.13f1), I have a Windows 10 with the system proxy. Here is my system proxy settings:
*ip: 192.168.79.24*
*port: 3128*
**I need to make http requests to my server without proxy in my Unity app**. But UnityWebRequests doesnt have option like in python requests [session.trust_env = False](https://stackoverflow.com/questions/28521535/requests-how-to-disable-bypass-proxy/28521696)
I'm tried to add a mask to the system proxy for ignore ip using proxy:
192.168.179.*;
But my application continues make requests through the proxy. Other applications works in proper way. For example, Google Chrome go to this server without proxy
If I add
**192.168.179.24;**
instead mask, my application works in proper way: UnityWebRequests go directly to my server.
So, the questions are:
**Why the mask doesn't work properly?**
**Is there any solution to use UnityWebRequest without setup the system proxy and dont use the proxy?**
↧