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Memory leak when HttpWebRequest ssl handshake failed.

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As the title, and I find the possible reason in google. (https://github.com/mono/mono/issues/8689) ---------- The solution is in (https://github.com/mono/mono/pull/10254) ---------- I encountered this problem in Unity 2018.4.13f1 windows 10 ---------- Does this bug be fixed Unity 2018.4.13f1? If not, how do I do?

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