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Does overriding UnityWWWRequestDefaultProvider works for UnityWebRequest?

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My project suffers from web cache problem in iOS client. We used UnityWebRequest with SetRequestHeader("Cache-Control", "max-age=0, no-cache, no-store"); SetRequestHeader("Pragma", "no-cache"); but it does not works well. I found that overriding iOS native function which used by unity : https://docs.unity3d.com/Manual/iosCustomWWWRequest.html but it says this sample works for WWW class (not UnityWebRequest class). I want to know that whether this sample works to UnityWebRequest too.

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